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Scenario Settings

Player

Spawn Position

Description

The position the player spawns at when the scenario starts.

Subitems

Name Type Minimum Maximum
X Real -1000 1000
Y Real -1000 1000
Z Real -1000 1000

Usage

  1. Use a combination of the set player to vector custom action and manually assigning the value of each X, Y, and Z component.

Spawn Facing

Description

The direction the player faces when the scenario starts. The vector is normalized when applied to the player.

Subitems

Name Type Minimum Maximum
X Real -1000 1000
Y Real -1000 1000
Z Real -1000 1000

Usage

  1. Use a combination of the set player to vector custom action and manually assigning the value of each X, Y, and Z component.

Speed

Description

The Player's movement speed. Set to 0 to prevent the player from moving away from the spawn position.

Subitems

Name Type Minimum Maximum
Name Integer 0% 1000%

Usage

  1. Set the players speed to the desired multiplier.

Gravity

Description

The gravity applied to the player. Set to 0% to have the player float.

Subitems

Name Type Minimum Maximum
Name Integer 0% 1000%

Usage

  1. Do thing

Scoring

Scenario Type

Description

Set the type of scenario as well as the end condition for the scenario.

Subitems

Name Type Minimum Maximum
Scenario Type Choice N/A N/A
Time (If type is timed) Real 0 seconds 600 seconds
Points (If type is scored) Integer 0 points 1000 points

Option Descriptions

Name Description
Timed The scenario will end once the time set runs out.
Player The scenario will end once the player reaches the set score.

Usage

  1. Set the scenario type.
  2. Set the limit for the scenario.

Bot Respawn

Description

Set respawn type and wait time between bot spawns.

Subitems

Name Type Minimum Maximum
Respawn Type Choice N/A N/A
Minimum Time Real 0 seconds 600 seconds (Does not account for game respawn timer)
Maximum Time Real 0 points 600 seconds (Does not account for game respawn timer)

Option Descriptions

Name Description
Simultaneous The bots will all be spawned at the same time.
In-Order Only one bot will be visible at a time, in the order of the bot slot.
Usage
  1. Set the scenario type
  2. Set the minimum and maximum respawn time.

Points

Description

Assign the points the player earns for bodyshots, headshots, and eliminations.

Subitems

Name Type Minimum Maximum
Bodyshots Integer 0 1000
Headshots Integer 0 1000
Elims Integer 0 1000

Usage

  1. Assign the points.

Strafe Points

Description

Assign the points the player receives for strafing, if the player swaps strafe direction the timer is reset. The player does not earn points if they are strafing in the same direction for less than the minimum time or longer than the maximum time.

Subitems

Name Type Minimum Maximum
Points Per Second Integer 0 1000
Minimum Time Real 0 seconds 600 seconds
Maximum Time Real 0 points 600 seconds

Usage

  1. Set the points earned per second.
  2. Set the minimum and maximum time for a strafe to receive points.

Custom Script

Description

Causes the player to perform a custom script. The scenario designer must use workshop actions to define what this script does. The default script applies an upwards impulse to the player.

Subitems

Name Type Minimum Maximum
Use Custom Script Toggle False True

Usage

  1. Toggle weather to apply a custom script to the player.